Old Hickory Stunt Attack Powers

Power Drain
Old Hickory Stunt Attack
You drain a power cell from your force field to empower your power cane.
StuntTechnology, Device (Cane), Gear (Vest), Power Suit, Bludgeon, Metal, Concussive, Construct, Intellect
Standard ActionMelee 1
Target: One creature
Effect: You spend a healing surge and recover no hit points.
Attack: +22 (STR) vs. Reflex
Hit: 5d8 + 18 Concussive and Construct damage.
Miss: Half damage.

Control Your Battlefield
Old Hickory Stunt Attack
You use your weapon to lock down the area around you, helping to control the flow of battle.
StuntTechnology, Device (Cane), Bludgeon, Metal, Concussive, Tactics
Standard ActionMelee 1
Target: One creature
Attack: +22 (STR) vs. Reflex
Hit: 4d8 + 18 Concussive damage.
Miss: Half damage.
Effect: Until the end of the scene, any enemy that starts its turn adjacent to you is marked by you until the end of its turn.

Knockback Damage
Old Hickory Stunt Attack
You knock an opponent into a wall or other solid object, causing extra damage.
StuntTechnology, Device (Cane), Bludgeon, Metal, Concussive, Reliable; Impact
Standard ActionMelee 1
Target: One creature
Attack: +22 (STR) vs. Fortitude
Hit: 3d8 + 18 Concussive damage, and you push the target 5 squares. If the target ends this movement in a square adjacent to a solid obstacle, the target then takes 2d8 Impact damage.

Force Field Blast
Old Hickory Stunt Attack
You channel power from your force field through your cane into a power blast. After the attack, part of your force field lingers around your cane, enhancing your attacks.
StuntTechnology, Device (Cane), Gear (Vest), Power Suit, Intellect, Construct
Standard ActionRanged 3
Target: One creature
Attack: +22 (STR) vs. Reflex
Hit: 3d8 + 15 Construct damage.
Effect: Until the end of your next turn, attacks with your cane deal 2d6 extra Construct damage.
Sustain Minor: The effect persists.

Staggering Blow
Old Hickory Stunt Attack
You hit your opponent with enough force in just the right spot to send them staggering.
StuntTechnology, Device (Cane), Bludgeon, Metal, Concussive, Pain, Targeting (Weak Point)
Standard ActionMelee 1
Target: One creature
Attack: +22 (STR) vs. Fortitude
Hit: 2d8 + 18 Concussive damage, and the target is stunned (save ends).
Aftereffect: The target is dazed until the end of its next turn.
Miss: Half damage, and the target is dazed until the end of your next turn.

Overwhelming Blow
Old Hickory Stunt Attack
You unleash a powerful blow on your opponent, by-passing defenses and inflicting a wound on your opponent that keeps them from fighting at their full potential.
StuntTechnology, Device (Cane), Bludgeon, Metal, Concussive, Pain, Reliable
Standard ActionMelee 1
Target: One creature
Attack: +22 (STR) vs. the lower of the target's Fortitude and Reflex
Hit: 4d8 + 18 Concussive damage, and you push the target 5 squares. The target is weakened (save ends).
Special: You may only spend power points to access this power once per adventure.

Old Hickory Stunt Attack Powers

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